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Latest Version
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Operating System
Windows 7 64 / Windows 8 64 / Windows 10 64
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User Rating
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Author / Product
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Filename
OpenToonzSetup.exe
Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system.
Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of OpenToonz 1.3.0.
For those interested in downloading the most recent release of OpenToonz or reading our review, simply click here.
All old versions distributed on our website are completely virus-free and available for download at no cost.
We would love to hear from you
If you have any questions or ideas that you want to share with us - head over to our Contact page and let us know. We value your feedback!
What's new in this version:
Feature:
- Windows Ink Support
- MyPaint brush for toonz raster levels
- New option for the output settings: adding Clapperboard
- New Fx: Text Fx Iwa for rendering text
- New command: Separate Colors
- Improved Shift and Trace feature
- Allowed to add Command Line Qualifiers for specifying system paths overriding the registry values
- Enabled to convert Toonz 4.x level files (.tzp and .tzu) to TLV via Convert command
- Enabled to connect multiple nodes at once by Ctrl-dragging in the stage schematic
- Reverted Alt-dragging feature to the Fx schematic
- Allowed to use the Duplicate command in the Xsheet
- Enabled to specify Matte Color for saving transparent raster levels in non-alpha-enabled image format
Bug Fixes:
- Fixed crash when using the vector brush + frame range with thickness 0
- Fixed crash when pasting a mesh column node in the Stage Schematic
- Fixed crash on undoing the Merge Levels command
- Fixed crash on merging 16bpc raster levels
- Fixed crash when typing function key on Type tool
- Fixed crash when typing letter after dot in an input field
- Fixed crash on launch if the preferred font is not a valid font for the system
- Fixed crash on undoing the Antialias command on toonz raster level
- Fixed crash on typing number in the style number field of toonz raster Tape tool
- Fixed crash on switching back to raster Brush tool from temporary usage of Hand Tool
- Fixed crash on switching back to Eraser tool from temporary usage of Hand Tool
- Fixed crash when switching toonz raster levels containing MyPaint style
- Fixed crash on pasting raster image selection
- Fixed crash on using raster Brush tool just after unhiding column
- Fixed crash when drag moving note cells
- Fixed crash when switching modes while using Eraser tool
- Fixed crash on trying to use the Palette Gizmo to empty palette
- Fixed crash on using the Replace Fx command to a node with no input
- Fixed crash on attempting to instance a certain Macro FX
- Fixed crash on applying Motion Blur Fx to level deformed by Plastic tool
- Fixed crash on attempting to use vector replacement commands to invalid levels
- Fixes crash on inputting blank vector level to the texture port of Particles Fx
- Fixed crash on selecting frame in 2nd level of a column
- Fixed crash on setting the camera Z value to 0
- Fixed the linked fxs not updating properly
- Fixed the viewer not updating properly when using Onion Skin
- Fixed the viewer not updating properly when using Animated Guided Drawing
- Fixed the viewer not refreshing when switching the scenes
- Fixed the vector Brush stroke display issues
- Fixed “OpenToonz” shortcut preset to match the default keys
- Fixed loading raster level to attach the Raster Drawing Palette
- Fixed the motion path stroke not displayed
- Fixed tcomposer to handle UNC paths properly
- Fixed the New Scene command to continue opening new scene after saving modified levels
- Fixed floating Viewer / Combo Viewer windows failing to restore geometry on launch
- Fixed studio palettes losing link-ability once they are loaded on the scene and overwritten
- Fixed files not being loaded properly
- Fixed the output settings preset not being loaded properly
- Fixed importing an image renames it incorrectly
- Fixed Color Model failing to properly pick up the style on high dpi monitor environment
- Fixed line termination problem with mouse on toonz raster
- Fixed the mesh visibility to be kept hidden when the current tool is changed
- Fixed antialiasing by using level settings applied on toonz raster levels
- Fixed playback slowness with opening Style Editor
- Fixed initial pen contact drawn as separate stroke when using Windows Ink
- Fixed pen behavior when using Windows Ink
- Fixed deterministic initialization bug in Particles Fx
- Fixed memory leak bug in Tracker tool
- Fixed renaming PSD cell available
- Fixed loading SVG file
- Fixed hiding a column with hotkeys not blocking the action of the tools
- Fixed vector stroke being saved with wrong line cap
- Fixed empty column property issues
- Fixed incorrect key frame cell pasting and redo
- Fixed the pressure sensitivity lost issue
- Fixed updating tool state on switching levels
- Fixed the schematic group node to be displayed properly when maximized
- Fixed reordering fx in the Fx Schematic causing nodes to move so far
- Fixed Style Picker and Type tools invalid status on non-toonz levels
- Fixed tool state improperly being disabled on secondary level frame
Enhancement:
- Enhanced the Viewer playback with Plastic tool deformation
- Updated the font combo box to show actual fonts
- Enabled to save and load DPI information of JPEG format
- Improved JPEG quality
- Added checking folder access on overwriting level
- Modified the behavior of folder tree in the File Browser to search the special folders on moving folder location
- Enabled to open the fx settings from the context menu of the Xsheet
- Enabled inputting numbers in Xsheet cell to use the level in the following cells
- Allowed the Pump tool for precise tapering on small objects
- Removed mysettings.ini from user profiles
- Allowed to use Increase / Decrease Step commands even if cell selection is lost
- Enabled to reload PSD levels
- Added more default interpolation types and added ability to change interpolation type from Xsheet
- When loading a level file into the Xsheet/Timeline, the current frame will now switch to the first frame of the newly loaded level
- Removed version numbers from file names
- UI enhancement
- Source refactoring
- Build / CI scripts fixes & enhancements
- Typo fixes
- Docs / instructions updates
- Translation updates
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