PhysX taps into the GPU for complex physics calculations

NVIDIA PhysX

NVIDIA PhysX

  -  28.1 MB  -  Freeware
  • Latest Version

    NVIDIA PhysX 9.23.1019 LATEST

  • Review by

    Marian Marinescu

  • Operating System

    Windows XP / Vista / Windows 7 / Windows 8 / Windows 10

  • User Rating

    Click to vote
  • Author / Product

    NVIDIA Corporation / External Link

  • Filename

    PhysX_9.23.1019_SystemSoftware.exe

NVIDIA PhysX technology helps games play better and feel better by making interactions with environments and characters far more realistic than ever before. By making behavior more realistic, the graphics look and “feel” better.

PhysX for PC is a powerful physics simulation engine designed to enhance gaming experiences by rendering realistic physical interactions within virtual environments. Developed by NVIDIA Corporation, it aims to bring lifelike dynamics to gaming environments, allowing for the simulation of phenomena like gravity, friction, and collisions. Initially introduced as a dedicated hardware solution, it has evolved into a software framework integrated with NVIDIA graphics processing units (GPUs) to deliver immersive gaming experiences.

In the beginnings of 3D Gaming, characters and worlds were basically built from boxes with decals on them. As technology has advanced, the boxes have become more geometrically detailed polygons, and the decals have become more accurately shaded and lit textures. However, most people still perceive an “uncanny divide” between a game environment and reality that prevents a proper suspension of belief and immersion into the world of the game.

Before PhysX, game designers had to “precompute” how an object would behave in reaction to an event. For example, they would draw a sequence of frames showing how a football player falls on the ground after a tackle. The disadvantage of this approach was that the gamer always saw the same “canned” animation. With this tool, games can now accurately compute the physical behavior of bodies in real-time! This means that the football player will now bend and twist in all different ways depending on the specific conditions associated with the tackle – thus creating a unique visual experience every time.

The app technology is widely adopted by over 150 games and is used by more than 10,000 developers. With hardware-accelerated physics, the world’s leading game designers’ worlds come to life: walls can be realistically torn down, trees bend and break in the wind, and water and smoke flows and interacts with body and force, instead of just getting cut-off by neighboring objects.

How it works

NVIDIA PhysX is designed specifically for hardware acceleration by powerful processors with hundreds of processing cores. Because of this design choice, NVIDIA GeForce GPUs provide a dramatic increase in physics processing power and take gaming to a new level delivering rich, immersive physical gaming environments with features such as:
  • Explosions that create dust and collateral debris
  • Characters with complex, jointed geometries, for more life-like motion and interaction
  • Spectacular new weapons with incredible effects
  • A cloth that drapes and tears naturally
  • Dense smoke & fog that billow around objects in motion
Features
  • Realistic Physics Simulation: It enables developers to incorporate lifelike physics into games, enhancing immersion and realism.
  • GPU Acceleration: Leveraging the computational power of NVIDIA GPUs, it delivers high-performance physics simulations without compromising on frame rates.
  • Dynamic Effects: It supports a wide range of dynamic effects such as cloth simulation, fluid dynamics, destruction, and soft-body dynamics.
  • Scalability: The software provides scalable solutions, ensuring compatibility across a broad spectrum of gaming hardware configurations.
  • Developer Tools: NVIDIA offers comprehensive development tools and resources for game developers to implement the tool seamlessly into their projects.
User Interface

It primarily operates in the background, integrated into game engines and applications. As such, it doesn't have a standalone user interface. However, developers can access app settings and configurations through development environments such as Unity, Unreal Engine, or directly through NVIDIA's developer resources.

Installation and Setup

Installation of this program typically occurs automatically with NVIDIA GPU drivers. Users can ensure the app is enabled by checking the NVIDIA Control Panel and verifying that the settings are configured to utilize the GPU for physics calculations. For developers, integrating the tool into game projects involves downloading the necessary SDK and incorporating it into the development environment.

How to Use

For End Users:
  • Ensure that your NVIDIA GPU drivers are up to date.
  • Launch your favorite PhysX-enabled game.
  • Enjoy enhanced physics simulations and realistic interactions within the game world.
For Developers:
  • Download the SDK from the NVIDIA developer website.
  • Integrate the SDK into your game development project.
  • Utilize APIs to implement physics-based gameplay mechanics and effects.
  • Test and optimize your game to ensure smooth performance across different hardware configurations.
FAQ

What is PhysX?
PhysX is a physics simulation engine developed by NVIDIA, primarily used in gaming to render realistic physical interactions within virtual environments.

Does PhysX require special hardware?
It can utilize the computational power of NVIDIA GPUs for accelerated physics simulations, but it can also run on CPUs, albeit with reduced performance.

Are there any performance considerations with PhysX?
While the tool can significantly enhance visual fidelity, enabling complex physics simulations may impact overall game performance, especially on lower-end hardware.

Is PhysX available for non-gaming applications?
While primarily used in gaming, it can also be applied in non-gaming scenarios such as simulations, visual effects, and scientific research.

Alternatives

Havok Physics: Developed by Havok, a subsidiary of Intel, Havok Physics offers similar physics simulation capabilities and is widely used in the gaming industry.

Bullet Physics: An open-source physics engine suitable for both games and simulations, offering robust physics simulation capabilities.

Unity Physics: Integrated into the Unity game engine, Unity Physics provides developers with a built-in physics simulation solution for creating interactive 3D experiences.

Unreal Engine Physics: Built into the Unreal Engine, Unreal Engine Physics offers advanced physics simulation capabilities for creating immersive gaming experiences.

ODE (Open Dynamics Engine): An open-source physics engine primarily used for simulating rigid body dynamics, suitable for both gaming and non-gaming applications.

System Requirements

For End Users:
  • NVIDIA GPU with PhysX support
  • Compatible operating system (Windows, Linux, macOS)
For Developers:
  • Compatible development environment (Unity, Unreal Engine, etc.)
  • Hardware capable of running the development environment
  • NVIDIA GPU recommended for accelerated physics simulations
PROS
  • Realistic physics simulations enhance gaming immersion.
  • GPU acceleration ensures high-performance physics calculations.
  • Wide range of dynamic effects supported.
  • Scalable solutions for compatibility across various hardware configurations.
  • Comprehensive developer tools and resources provided.
CONS
  • Performance impact on lower-end hardware.
  • Limited availability of PhysX-enabled games.
  • Integration may require additional development effort for game developers.
  • Lack of standalone user interface for end users.
  • Dependency on NVIDIA hardware for optimal performance.


  • NVIDIA PhysX 9.23.1019 Screenshots

    The images below have been resized. Click on them to view the screenshots in full size.

    NVIDIA PhysX 9.23.1019 Screenshot 1

What's new in this version:

- This version of the PhysX System software fixes an issue in the PhysX Loader that caused some games using PhysX 2.7.1 SDK (very old) to fail with the new GPU driver
- Includes the latest PhysX runtime builds to support all released PhysX content
- Supports NVIDIA PhysX acceleration on all GeForce 9 series, and 100 series to 1000 series GPUs with a minimum of 256MB dedicated graphics memory
- Note: Some applications may have higher minimum requirements
- Supports NVIDIA PhysX acceleration on GeForce for SDK versions 2.7.1, 2.7.3, 2.7.4, 2.7.5, 2.7.6, 2.8.0, 2.8.1, 2.8.3, 2.8.4, and above
- Supports control of your GPU PhysX configuration from the NVIDIA display driver control panel
- Note: For games that use SDK versions before 2.7.1 the PhysX Legacy Installer must also be installed. These are games that were released around the end of 2007 or earlier. (AGEIA titles) Examples of these games include CellFactor, Clive baker’s Jericho, Gears of War, Pirates of the Burning Sea, Switchball and Velvet Assassin. The PhysX Legacy Installer is available here: PhysX_System_Software_Legacy_Driver.