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Latest Version
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Operating System
Windows 8 (64-bit) / Windows 10 (64-bit) / Windows 11
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User Rating
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Author / Product
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Filename
minetest-5.8.0-win64.zip
Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system.
Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of Minetest 5.8.0.
For those interested in downloading the most recent release of Minetest or reading our review, simply click here.
All old versions distributed on our website are completely virus-free and available for download at no cost.
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If you have any questions or ideas that you want to share with us - head over to our Contact page and let us know. We value your feedback!
What's new in this version:
Deprecations and compatibility notes:
- Minetest Game is no longer the default game and will no longer be shipped by Minetest. If you want it back, install it by using the “Content” tab
- lua_api.txt has been converted to Markdown and renamed to lua_api.md
- Android now builds via CMake
- Compiling: C++17 support is now required
- Node definition field air_equivalent is now documented—as deprecated
Client / Audiovisuals:
- Main menu: Redesign and unify settings interface
- Main menu: better prompt to install a game when none is installed
- Main menu: various fixes
- ContentDB GUI: Load package list asynchronously
- Option to invert direction or disable mouse wheel for hotbar item selection
- Inventory mouse shortcut improvements
- Holding down Sneak+click while moving the mouse over item slots now continously moves items to other inventory
- Press Sneak+click on the crafting output slot to craft and move result to inventory
- Left mouse button: Craft as many as possible
- Mouse wheel: Craft 10 times
- Right mouse button: Craft once
- Drag an item stack on the crafting grid to split stacks evenly
- Hold down Left mouse button while holding an item stack and move the cursor over the slots to pick up items of the same type
- Implement check_offset for decorations
- Touchscreen input improvements
- Rendering-related performance improvements and fixes
- Add antialiasing filters
- Reverse eye-offset Z-coordinate in 3rd person front view
- DPI-aware crosshair
- Prevent early respawns caused by up/down button in the death screen
- Sounds and animations are now paused in pause menu in singleplayer
- Android: Place nodes with single tap
- Android: Higher default graphics settings
- Android: Auto-detect locale
- Android: ignore broken language files
- X11
World / Server / Environment:
- Major speedup for crafting shapeless craft recipes
- Fix crash on handling wallmounted nodes with invalid param2
- Fix biomes not repecting their Y limits
- Especially thin biomes will now be generated as intended.
- Saner
Script API / Modding:
- Add ability to override item images using ItemMetaData
- Add node pos to node damage HP change reason
- Add vector.in_area() utility function
- Add focused styling to buttons
- Add min/max protocol version to minetest.get_version()
- Add additional texture modifiers
- Add node group disable_descend to disable actively descending down climbable nodes and nodes with liquid move physics
- Add VoxelArea::intersect()
- Allow nodes to have their post_effect_color affected by lighting
- Fix potential freeze in core.check_for_falling
- Send everlasting particle spawners to all players
- Allow place_param2 = 0 node placement predictions
- New player physics overrides for climb speed, sneak speed, acceleration, liquid fluidity and liquid sink speed
- Allow to set custom third person front view camera offset
- Add script to update/generate mod translations: util/mod_translation_updater.py
- See util/README_mod_translation_updater.md for details
- Add start_time to sound parameter tables
Misc / Maintenance:
- Entity/Object fixes and unittests
- Lua environment cleanups and improvements
- Various documentation improvements
- Inventory code fixes
- Many various code fixes
- Opt-out option for Doxygen generation on build
- Sound code cleanups and improvements
- Long sounds in sound packs, or sent via dynamic media, no longer cause client freezes on load
- Positional sounds can be faded now
- Documentation
- Other improvements listed elsewhere
- Faster client load times
Minetest Game:
- Minetest Game is no longer the default game and no longer installed by default
- New water textures
- Improve leaves textures in "Opaque Leaves" mode
- When a player dies in protected air, bones now spawn as a block instead of dropping as an item
- Add API for sapling growth
- Hook callbacks for default.set_inventory_action_loggers
- Fix logic error in bed rotation
- Fix coral and kelp duplication glitch with sticky piston from Mesecons mod
- Fix players being able to skip many nights at once by spam-clicking bed
- Fix not updating vessel shelf infotext
- Fix bookshelf infotext not updating when adding, removing or moving items inside
- Update translations: German
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