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Latest Version
Minetest 5.17.0 LATEST
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Review by
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Operating System
Windows 8 (64-bit) / Windows 10 (64-bit) / Windows 11
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User Rating
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Author / Product
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Filename
luanti-5.17.0-win64.zip
The game mimics a wide variety of features present in the original Minecraft title, only here, players are able to enjoy the world of Minetest for free, without the restrictions placed by distant dev teams.
Like the original title, Minetest can be played in multiple gameplay modes, and can be experienced in both offline solo and online play.
Main features
It was built from the ground up by the open-source focused Minetest Team of developers who have strived to provide a robust alternative to Minecraft without compromising on any gameplay element this influential game was introduced to the market in now distant 2011.
The voxel game includes both free-flowing exploration mode, survival mode, online cooperative game, and support for truly enormous maps that are 62,000 × 62,000 × 62,000 blocks in size. The functionality and visual presentation of the game can easily be enhanced with a wide array of community-created mods (such as high-quality texture packs).
As of early 2025, Minetest features an online library of over 2400 community source mods that are focused on game elements such as UI, combat, inventory management, game economy, sounds and music, online play, weapons, armors, the introduction of new minigames, and much more.
The open-source development approach has enabled players to take direct control over all aspects of this title, with built-in support for LUA API, several map generators, and access to the full open-source database.
PROS
- Multiplayer functionality
- Stunning game graphics
- Lively and vivid color palettes
- Soothing and calming gameplay experience
- Multiplayer interactions may result in glitches
- Absence of animals in the game
- Repetitive gameplay mechanics
- Limited interactions with in-game elements
Minetest is 100% FREE and can be played on all modern versions of Windows OS. Due to its simple visual style and optimized rendering, it can easily be enjoyed even on PCs with aging components, including old laptops.
What's new in this version:
Client / Audiovisuals#:
- Dropdowns now accept selection by (Mouse) Down -> Drag -> Release
- Formspecs no longer close when focusing the window
- Fix: Formspec model[] elements are again animated
- Implement basic gamepad support for in-game actions
- Support multi-track animations
- E.g. models may now have several, independently controllable animations.
- Fixed an case where the held item stack (e.g. when dragging) size was no longer displayed correctly
- The mouse cursor is no longer clamped to window bounds
- This becomes apparent with high DPI mice and (relatively) low FPS.
- Shaders: Fix plants flickering when visual_scale > 1
- Chat: Pressing the Tab key now autocompletes to the next common part of the player name
- The (main menu) progress bar now shows more media download details
- Formspec: Inventory slots and buttons now stay hovered on update
- Main menu: Mods are now sorted by their technical name (before: directory name)
- Mostly fix the appearance of waving liquids (shader) below solid nodes
- Fix an issue where Luanti would not start in certain situations
- Android: read-only access to Luanti’s data directory
World / Server / Environment#:
- Add dummy auth backend support
- Improved collision handling
- Mapblocks in view now load more efficiently
- The --debugger command line argument can now be used on luantiserver
Script API / Modding#:
- Add hideable HUD element field
- Detaching players now always happens before teleporting
- Many Lua API documentation improvements
- Warnings are now logged when the “builtin” (main menu, utility) files do not match a checksum
- This helps to detect issues caused by partial or corrupted Luanti installations
- core.(de)compress now supports "raw_deflate"
- core.get_craft_recipe and core.get_all_craft_recipes now …
- return "fuel" recipes,
- the fields time and replacements.
- visual_scale no longer has any effect on unsupported drawtypes
- Fixed a case where where core.get_natural_light could throw an error
- Formspec: Add hypertext support to tooltips (“hypertip”)
- Formspec: Fix text color and font not applying to field labels
- Formspec: Add alignment styles to label[], textarea[] and field[]
- Performance improvements related to texture modifiers and node visuals
- SSCSM: Support for item/node definitions
Misc / Maintenance#:
- Various stability or minor security fixes
- Build system maintenance and improvements
- Debugging-related improvements
- Funding information is now available under FUNDING.yml
- Code maintenance, improvements
- CPCSM/SSCSM fixes
- New policy for generative AI contributions
- Multiple security fixes
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