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Latest Version
Minetest 5.15.0 LATEST
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Review by
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Operating System
Windows 8 (64-bit) / Windows 10 (64-bit) / Windows 11
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User Rating
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Author / Product
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Filename
luanti-5.15.0-win64.zip
The game mimics a wide variety of features present in the original Minecraft title, only here, players are able to enjoy the world of Minetest for free, without the restrictions placed by distant dev teams.
Like the original title, Minetest can be played in multiple gameplay modes, and can be experienced in both offline solo and online play.
Main features
It was built from the ground up by the open-source focused Minetest Team of developers who have strived to provide a robust alternative to Minecraft without compromising on any gameplay element this influential game was introduced to the market in now distant 2011.
The voxel game includes both free-flowing exploration mode, survival mode, online cooperative game, and support for truly enormous maps that are 62,000 × 62,000 × 62,000 blocks in size. The functionality and visual presentation of the game can easily be enhanced with a wide array of community-created mods (such as high-quality texture packs).
As of early 2025, Minetest features an online library of over 2400 community source mods that are focused on game elements such as UI, combat, inventory management, game economy, sounds and music, online play, weapons, armors, the introduction of new minigames, and much more.
The open-source development approach has enabled players to take direct control over all aspects of this title, with built-in support for LUA API, several map generators, and access to the full open-source database.
PROS
- Multiplayer functionality
- Stunning game graphics
- Lively and vivid color palettes
- Soothing and calming gameplay experience
- Multiplayer interactions may result in glitches
- Absence of animals in the game
- Repetitive gameplay mechanics
- Limited interactions with in-game elements
Minetest is 100% FREE and can be played on all modern versions of Windows OS. Due to its simple visual style and optimized rendering, it can easily be enjoyed even on PCs with aging components, including old laptops.
What's new in this version:
Client / Audiovisuals:
- Rendering cleanups and improvements
- Nodes with alpha are now correctly rendered in the inventory
- Fix metadata-provided tool capabilities
- Text fields now support the following inputs: double-click, triple-click,
- Allow FXAA to be used together with FSAA or SSAA
- Fix ObjectRef:get_player_control sometimes getting stuck
- Settings menu: Add tooltips to noiseparams
- Shadow shaders now work on the opengl3 driver
- glTF: Models exported by Goxel are no longer falsely rejected
- Significant rendering performance improvement
- Most shaders are now supported on OpenGL ES 3.0
- Dynamic shadows too, for OpenGL ES >= 3.2
- Fix improper texture 2D rendering on the opengl3 driver
- Settings menu: Show unavailable settings
- Forward the setting vsync to SDL2/3
- The opengl3 driver is now the default on non-Android
- Main menu: Fixes related to nested modpacks
- Main menu: Add ESC exit confirmation dialog
- Fix missing textures due to fog
- Fonts: update bundled fonts, add mono font shadow
- Fix incorrect minimap radar access
- Windows: Replaced the WiX installer with a self-extracting launcher
- Settings menu improvements
- Main menu: The world configuration now shows world mods
- Actions can now be bound to multiple keys
- PS5
- Fixed vertlabel[] discarding colors
- Formspec: The focused element
- Main menu: Added dark theme, configurable by the setting menu_theme
World / Server / Environment:
- Require ‘give’ priv for /pulverize and /clearinv
- Note: Minetest Game overrides this behavior.
- Logging: Make timestamps configurable
- Mapgen chunks may now be non-cubic
- Priority tuning for mapblock sending
- Multiple fixes in the rollback code
- The singlenode mapgen is now run in multiple threads
Script API / Modding:
- Lua API documentation improvements
- Small API fixes
- New game.conf setting: default_mapgen
- Add inventory image animation API
- .jpg/.jpeg game backgrounds are now supported
- New function core.path_exists
- Backport PUC Lua 5.4’s string.{pack,unpack,packsize}
- PlayerHPChangeReason now provides more information
- HUD text elements now support colors with alpha
Misc / Maintenance:
- Code cleanups and improvements
- Roadmap update
- Fix segfault with null video driver
- Build maintenance
- Fixes related to object rendering
- Remove Irrlicht devices except SDL2
- Initial SDL3 support added
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