Advanced Modeling and Slicing for 3D Printing

IceSL

IceSL

  -  785.5 KB  -  Freeware
  • Latest Version

    IceSL 2.5.3 (64-bit) LATEST

  • Review by

    Juan Garcia

  • Operating System

    Windows 7 64 / Windows 8 64 / Windows 10 64 / Windows 11

  • User Rating

    Click to vote
  • Author / Product

    Sylvain Lefebvre / External Link

  • Filename

    IceSL_win64.exe

  • MD5 Checksum

    9baa414d20a97792a00957dab4598815

IceSL is a state of the art slicer with advanced modeling capabilities. It integrates several groundbreaking ideas that this great team developed over the years, such as cubic/tetrahedral infills, bridge support structures, optimal adaptive layer thickness optimization, progressive infills, efficient offsetting, tight protective shields, maximal self-supporting cavities, and advanced path planning for dual-color printing.

IceSL core technology is exposed through three different software:

IceSL-forge is the most complete and powerful software for Windows PC. It combines modeling and slicing and gives unprecedented flexibility for modeling and fabricating complex, customizable shapes. Modeling is done through scripting with a Lua-based language that allows describing boolean combinations of shapes (triangle meshes, voxels, implicit surfaces, shaders).

IceSL-slicer focuses on slicing. Given a 3D model (e.g. STL), it will use slicing technology to generate instructions for your printer (G-code, but also images for DLP printers and cutting paths for laser cutters).

SliceCrafter is an online version of slicing technology. It is less powerful than IceSL-slicer but runs entirely from within a web browser.

Features and Highlights
  • Unprecedented control over your prints with settings specified per-layer
  • Obtain the best possible choice of slice thicknesses that will maximize part accuracy
  • Tetrahedral infills present an excellent compromise in speed, strength, and weight
  • Unique progressive infill pattern that can smoothly vary in density along with the height
  • Powerful support technique optimizing a reliable and disposable bridge structure
  • Brushes allow different strategies in different parts of a model
  • Geometry specified by shaders. Avoid tessellation!
  • Offsets can erode or dilate even the most complex objects
  • Self-supporting cavities and nice ooze shields that remain close to the print at all times
  • Clean color algorithm to improve multi-filament print quality
  • Print in color using a novel technique that mixes different filaments into one nozzle
If you are looking for IceSL (64-bit) alternatives, we recommend you to download Ultimaker Cura or Slic3r.

Note
: IceSL app is free for research purposes.

  • IceSL 2.5.3 (64-bit) Screenshots

    The images below have been resized. Click on them to view the screenshots in full size.

    IceSL 2.5.3 (64-bit) Screenshot 1
  • IceSL 2.5.3 (64-bit) Screenshot 2
  • IceSL 2.5.3 (64-bit) Screenshot 3
  • IceSL 2.5.3 (64-bit) Screenshot 4
  • IceSL 2.5.3 (64-bit) Screenshot 5

What's new in this version:

PyIceSL:
- official release of pyicesl v.01; python bindings for IceSL's modeling and slicing pipeline
- printer selection drop-down places the last three profiles used on top

Otizor infiller:
- added support for non-square images
- fixed various bugs including bad orientation angle specification

Plugin system:
- added layer height and thickness to post-processing type plugin interface
- fixed bug with isotropic phasor with certain inclinations
- fixed bug that rendered service mode unusable
- transition to CPP17
- added option to not generate bridges
- fixed bug in 'set_setting_value' when doing a per-layer assignment
- fixed bug where post-processing plugins were ignored
- fixed bug that prevented reporting the slicer version on GCode files
- fixed bug where fields were not set to a valid value when initializing them

Forge:
- fixed crash when selecting image for optizor infiller

WebForge:
- implemented highlight of primitive in editor via selection in scene view
- added support for per-layer and field parameters
- added support for 3D textures in lua script
- implemented non-square rendering
- added support for brush colors
- fixed bug where primitive pointers were dellocating and segfaulting

Slicrafter:
- added support for field parameters
- added support for cutting plane (a.k.a. inspection plane)
- added support for painting field parameters