Create your own amazing games without programming!

GDevelop

GDevelop 5.0.0 Beta 141

  -  102 MB  -  Open Source
  • Latest Version

    GDevelop 5.4 Beta 218

  • Operating System

    Windows 7 / Windows 7 64 / Windows 8 / Windows 8 64 / Windows 10 / Windows 10 64

  • User Rating

    Click to vote
  • Author / Product

    Florian Rival / External Link

  • Filename

    GDevelop-5-Setup-5.0.141.exe

Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system.

Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of GDevelop 5.0.0 Beta 141.


For those interested in downloading the most recent release of GDevelop or reading our review, simply click here.


All old versions distributed on our website are completely virus-free and available for download at no cost.


We would love to hear from you

If you have any questions or ideas that you want to share with us - head over to our Contact page and let us know. We value your feedback!

  • GDevelop 5.0.0 Beta 141 Screenshots

    The images below have been resized. Click on them to view the screenshots in full size.

    GDevelop 5.0.0 Beta 141 Screenshot 1
  • GDevelop 5.0.0 Beta 141 Screenshot 2
  • GDevelop 5.0.0 Beta 141 Screenshot 3
  • GDevelop 5.0.0 Beta 141 Screenshot 4
  • GDevelop 5.0.0 Beta 141 Screenshot 5

What's new in this version:

Newsletter and user accounts:
- Add the possibility to receive the GDevelop newsletter from the User Profile and on the Signup dialog.
- We encourage everyone to check this to receive the newsletter where we'll present new features but also showcase community members, games or community events!
- Improve Signup and Edit profile dialogs to show when a username is not available.

User experience improvements:
- Add announcements and news in the homepage community tab so that it's easy to follow the news from the community
- "Urgent" announcements will also be displayed at the top of the home page (which can be dismissed)
- Change the name of exports to be based on the name and version of the game (available for english character set only at the moment)
- Improve SVG display in Resource Store for dark themes
- Add a link in the new version dialog to open the release notes on GitHub, to benefit from browser automatic translations
- Rename object variables expression names to differentiate between number and text variables
- Add missing translations for some messages shown when renaming an object.
- Display a super thin or invisible scrollbars for the toolbar and tabs, according to the browser.

Updated Premium plans for cloud services:
- We updated the free and premium subscriptions: each tier benefits from Cloud Projects, Online Leaderboards, Automated Builds, Player Feedback, Game Analytics and more
- Read the blog post for a full description of the updates and online services unlocked by the updated (and the existing) plans
- Other improvements

Improve game templates visibility:
- Add 2 new actions in the Desktop menu "Create an empty project" and "Create a project from a template"
- Templates are now displayed at the top of the Build section
- The button "Create a project" in the Build section now directly opens a blank project
- Remove the limit of 16k tiles in a tilemap
- This includes an upgrade to the PixiJS tilemap extension to version 3.2.2
- Add "Educational" tag for games on Liluo.io
- We now distribute versions of GDevelop for macOS for Apple Silicon and for arm64 builds of Linux, which can be downloaded from the website as with other versions

Extensions, assets, and examples:
New Extensions:
Reviewed extensions:
- Camera impulse
- It can be used to simulate earthquakes or impacts

Community extensions:
Clock:
- This extension converts a text object to Time/Date/Month

UpdateChecker:
- This extension checks if the version of the game on Liluo.io is different from the current game version. This allows for a basic update check for PC and mobile builds of games.

Pushable/Pullable Box:
- This extension allows the user to convert an object to a pushable or/and pullable box. This new extension replaces the now out-of-date "Pushable Box" extension

Time Detector:
This extension detects the current:
- Time of the day
- Day of the week
- Month of the year

Record movements:
- This extension allows the user to record objects' movements and recall them back to make a reverse time mechanic

References:
- This extension allows to make a variable that is a reference to another

ObjectPickingTools:
- This extension adds actions and conditions for more fine grained control over object picking

Geolocation extension:
- This extension allows to get precise geolocation data from the player
- Flip Gravity: This extension allow to flip platformer character gravity upside down

Extensions updates:
Sprite Based Lighting:
- Follow extension's best practices and prevent unexpected behaviors (Thanks @VegeTato)

ToogleSwitch, AutoTyping, CursorType, ObjectSpaner:
- Fix useless "Change" prefixes in actions full name

Make it rain:
- Updated description

ScreenShaking:
- Use noise based shaking, fix an issue when scrolling and add multi-layer features

Draggable Slider:
Add expressions for more properties and some actions:
Expressions:
- Length of track
- Thickness of track
- Height of thumb

Actions:
- Change the opacity of halo when pressed or hovered

Draggable Slider:
- Fixed SetMinValue and SetMaxValue (descriptions were swapped)

New asset packs:
- Void Collection by FoozleCC
- Skullcup by Wesxdz
- Lucid Icon pack by Leo Red

Examples:
- Ball Cup Boom (v1.0.3): Modified vibration to 25 ms

Fixed:
- Fix tile maps layer filtering
- Fix browser automatic translations crashing the app
- Update "Submit New Extension" link to redirect to new submission format
- Fix useless "Change" prefix in some actions name
- Fix the action to tween the number of a scene variable
- Fix the wording of the layer field when the layer is not optional (though it has a default value: the base layer)
- Fix points coordinates inputs not losing focus when moving points on the preview
- Fix Safari/iOS unable to load some images in the app
- Fix parameter to specify the P2P port not being an expression
- Fix the name of the "End Opacity" condition of the particle emitters