Create your own amazing games without programming!

GDevelop

GDevelop 5.0.0 Beta 102

  -  94.9 MB  -  Open Source

Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system.

Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of GDevelop 5.0.0 Beta 102.


For those interested in downloading the most recent release of GDevelop or reading our review, simply click here.


All old versions distributed on our website are completely virus-free and available for download at no cost.


We would love to hear from you

If you have any questions or ideas that you want to share with us - head over to our Contact page and let us know. We value your feedback!

  • GDevelop 5.0.0 Beta 102 Screenshots

    The images below have been resized. Click on them to view the screenshots in full size.

    GDevelop 5.0.0 Beta 102 Screenshot 1
  • GDevelop 5.0.0 Beta 102 Screenshot 2
  • GDevelop 5.0.0 Beta 102 Screenshot 3
  • GDevelop 5.0.0 Beta 102 Screenshot 4
  • GDevelop 5.0.0 Beta 102 Screenshot 5

What's new in this version:

- Bug fixes:
- Fix lights crashing the game when WebGL is not supported
- Fix custom textures not working for light objects
- Fix margins/widths/extra scrollbars of the JavaScript code block events
- Fix ObjectVarToJSON expression not working
- Try to workaround a Linux mouse freeze when renaming an item using an invalid name
- Fix changing opacity of Sprite objects not working for objects outside of the screen
- Fix re-opening last edited project not working on the web-app when using Google Drive as storage
- Fix proportional resize on the scene editor on touchscreens
- Fix expression to read the window title crashing the game
- Fix the focus not being set back to the parameter after editing it inline in the events sheet
- Fix the inline edition of parameters not applying changes when closed on a touchscreen
- Fix potential crash/internal error when setting a keyboard shortcut
- Fix tweens not properly applied when only one object with the Tween behavior was created in the scene
- Fix "pinch to zoom" sometimes wrongly triggering the opening the objects editor on touchscreens
- Fix events sheet not adapting immediately after window resize
- Fix actions to set opacity and position of the window on Windows/macOS/Linux: also add a warning on "dangerous" functions of advanced window controls that could block the preview.
- Fix potential orientation lock issues on Android
- Fix completions of expressions inserted twice on touch screens