With BluffTitler it's super easy to create amazing intro videos!

BluffTitler

BluffTitler

  -  45.1 MB  -  Demo
  • Latest Version

    BluffTitler 16.6.0.8 LATEST

  • Review by

    Sophia Jones

  • Operating System

    Windows 7 / Windows 7 64 / Windows 8 / Windows 8 64 / Windows 10 / Windows 10 64 / Windows 11

  • User Rating

    Click to vote
  • Author / Product

    Outerspace Software / External Link

  • Filename

    BluffTitlerSetup_16.6.0.8.exe

BluffTitler is a Windows desktop software for creating intro videos! Want to impress your family, friends, and clients with spectacular 3D titles and intros? But do not want to use complex and expensive 3D animation software? BluffTitler makes it easy and affordable to add 3D effects to your videos!



Features and Highlights

Superfast
BluffTitler uses state of the art 3D game technology (DirectX 11) to render your animations in realtime. Exporting as a video is super fast.

Video tutorials
Watch the video tutorials and learn new tricks!

Lots of templates
BluffTitler installer comes with hundreds of ready to use templates.

Magically easy
Complex 3D rendering techniques like depth of field, displacement mapping, and cube mapping are offered as to easy to use effects.

Many export options
Export your title as a video file (MP4, AVI) or as numbered frames (JPG, PNG) in any resolution, framerate, compression, and with or without alpha channel.

Effects that can be created with BluffTitler include:
  • Golden Beveled Titles
  • Blood Dripping Titles
  • Jpg Textured Titles
  • Mpg Textured Titles
  • Slimy Titles
  • Hairy Titles
  • Exploding Titles
  • Reflection Mapped Titles
  • Twisted Titles
  • Cartoon Shaded Titles
  • Golden Glowing Titles
  • Spooky Lightened Titles
  • Titles with Silver Spikes
  • Jumbling Titles
  • Inverted Titles
  • Bouncing Titles
  • Powerfield Emitting Titles
  • Titles with Flying Hearts
  • Pumping Titles
  • Plasma Backgrounds
  • Background Videos Morphing into Donuts
  • Particle Effects
  • Mp3 Audio
  • Morphing Jpg Pictures
  • Exploding Video Backgrounds
  • Fractal Backgrounds
Note: Limited functionality in demo version.

  • BluffTitler 16.6.0.8 Screenshots

    The images below have been resized. Click on them to view the screenshots in full size.

    BluffTitler 16.6.0.8 Screenshot 1
  • BluffTitler 16.6.0.8 Screenshot 2
  • BluffTitler 16.6.0.8 Screenshot 3
  • BluffTitler 16.6.0.8 Screenshot 4
  • BluffTitler 16.6.0.8 Screenshot 5

What's new in this version:

BluffTitler 16.6.0.8
- Export as model
- Completely revised installer templates!
- When attaching a layer, the attached layer now becomes the active layer
- Glow maps accessible in the MEDIA > Change texture... dialog.
- MEDIA > Change model... dialog has 3 new checkboxes: Translation, Rotation and Scale. This controls which aspects of the animation are imported.
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending
- Physically based rendering (PBR)
- Soft shadows
- Support for STL models
- Emoji 15.0
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 1 new style in robotic arm layer: Inverse kinematics, no rotation
- 1 new style in sketch layer: Escalator
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 2 new properties in model layer: Glow & Joint explosion
- 1 new property in sketch layer: Escalator speed
- 6 new effects: Camera/CameraVerticalFog, ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- Number of textures per layer increased from 4 to 5
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- <Ctrl><Shift> now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models with lines are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Bugfix: sorting problem sketch layer fixed
- Bugfix: animating the Writer property when using the Pen size progression property in the sketch layer now works as expected
- Bugfix: Specularity property mirror layer is now visible when using PBR effect
- Bugfix: changing Turn all nodes into a JX property checkbox now correctly updates Model joint property container layer
- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian


BluffTitler 16.6.0.7
- Export as model
- Completely revised installer templates!
- When attaching a layer, the attached layer now becomes the active layer
- Glow maps accessible in the MEDIA > Change texture... dialog
- MEDIA > Change model... dialog has 3 new checkboxes: Translation, Rotation and Scale. This controls which aspects of the animation are imported.
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending
- Physically based rendering (PBR)
- Soft shadows
- Support for STL models
- Emoji 15.0
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 1 new style in robotic arm layer: Inverse kinematics, no rotation
- 1 new style in sketch layer: Escalator
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 2 new properties in model layer: Glow & Joint explosion
- 1 new property in sketch layer: Escalator speed
- 6 new effects: Camera/CameraVerticalFog, ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- Number of textures per layer increased from 4 to 5
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models with lines are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Bugfix: sorting problem sketch layer fixed
- Bugfix: animating the Writer property when using the Pen size progression property in the sketch layer now works as expected
- Bugfix: Specularity property mirror layer is now visible when using PBR effect
- Bugfix: changing Turn all nodes into a JX property checkbox now correctly updates Model joint property container layer
- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian


BluffTitler 16.6.0.6
- Export as model
- Completely revised installer templates!
- When attaching a layer, the attached layer now becomes the active layer
- Glow maps accessible in the MEDIA > Change texture... dialog.
- MEDIA > Change model... dialog has 3 new checkboxes: Translation, Rotation and Scale. This controls which aspects of the animation are imported.
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending
- Physically based rendering (PBR)
- Soft shadows
- Support for STL models
- Emoji 15.0
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 1 new style in robotic arm layer: Inverse kinematics, no rotation
- 1 new style in sketch layer: Escalator
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 2 new properties in model layer: Glow & Joint explosion
- 1 new property in sketch layer: Escalator speed
- 6 new effects: Camera/CameraVerticalFog, ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- Number of textures per layer increased from 4 to 5
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer

Fixed:
- GLB models using colour-per-vertex are now correctly loaded
- GLB models with lines are now correctly loaded
- GLB models without index buffers are now correctly loaded
- sorting problem sketch layer fixed
- animating the Writer property when using the Pen size progression property in the sketch layer now works as expected
- Specularity property mirror layer is now visible when using PBR effect
- changing Turn all nodes into a JX property checkbox now correctly updates Model joint property container layer
- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian


BluffTitler 16.6.0.5
- Export as model
- Completely revised installer templates!
- When attaching a layer, the attached layer now becomes the active layer
- Glow maps accessible in the MEDIA > Change texture... dialog
- MEDIA > Change model... dialog has 3 new checkboxes: Translation, Rotation and Scale This controls which aspects of the animation are imported.
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending
- Physically based rendering (PBR)
- Soft shadows
- Support for STL models
- Emoji 15.0
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 1 new style in robotic arm layer: Inverse kinematics, no rotation
- 1 new style in sketch layer: Escalator
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 2 new properties in model layer: Glow & Joint explosion
- 1 new property in sketch layer: Escalator speed
- 6 new effects: Camera/CameraVerticalFog, ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- Number of textures per layer increased from 4 to 5
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models with lines are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Bugfix: sorting problem sketch layer fixed
- Bugfix: animating the Writer property when using the Pen size progression property in the sketch layer now works as expected
- Bugfix: Specularity property mirror layer is now visible when using PBR effect
- Bugfix: changing Turn all nodes into a JX property checkbox now correctly updates Model joint property container layer
- Updated translations: English, Nederlands, Kreyol, Français, Español, Japanese, Magyar, Chinese(Simplified), Chinese(Traditional), Suomi, Arabic, Slovenian, Tamil & Croatian


BluffTitler 16.6.0.4
- Change log not available for this version


BluffTitler 16.6.0.3
- Export as model
- Completely revised installer templates!
- When attaching a layer, the attached layer now becomes the active layer
- Glow maps accessible in the MEDIA > Change texture... dialog.
- MEDIA > Change model... dialog has 3 new checkboxes: Translation, Rotation and Scale. This controls which aspects of the animation are imported.
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending
- Physically based rendering (PBR)
- Soft shadows
- Support for STL models
- Emoji 15.0
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 1 new style in robotic arm layer: Inverse kinematics, no rotation
- 1 new style in sketch layer: Escalator
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 2 new properties in model layer: Glow & Joint explosion
- 1 new property in sketch layer: Escalator speed
- 6 new effects: Camera/CameraVerticalFog, ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- Number of textures per layer increased from 4 to 5
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer

Fixed:
- GLB models using colour-per-vertex are now correctly loaded
- GLB models with lines are now correctly loaded
- GLB models without index buffers are now correctly loaded
- sorting problem sketch layer fixed
- animating the Writer property when using the Pen size progression property in the sketch layer now works as expected
- Specularity property mirror layer is now visible when using PBR effect
- changing Turn all nodes into a JX property checkbox now correctly updates Model joint property container layer
- Updated translations


BluffTitler 16.6.0.2
- Change log not available for this version


BluffTitler 16.6.0.1
- Export as model. Learn more
- Completely revised installer templates!
- When attaching a layer, the attached layer now becomes the active layer
- Glow maps accessible in the MEDIA > Change texture... dialog.
- MEDIA > Change model... dialog has 3 new checkboxes: Translation, Rotation and Scale. This controls which aspects of the animation are imported.
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Physically based rendering (PBR)
- Soft shadows
- Support for STL models
- Emoji 15.0
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 1 new style in robotic arm layer: Inverse kinematics, no rotation
- 1 new style in sketch layer: Escalator
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 2 new properties in model layer: Glow & Joint explosion
- 1 new property in sketch layer: Escalator speed
- 6 new effects: Camera/CameraVerticalFog, ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- Number of textures per layer increased from 4 to 5
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer

Fixed:
- GLB models using colour-per-vertex are now correctly loaded
- GLB models with lines are now correctly loaded
- GLB models without index buffers are now correctly loaded
- sorting problem sketch layer fixed
- animating the Writer property when using the Pen size progression property in the sketch layer now works as expected
- Specularity property mirror layer is now visible when using PBR effect
- changing Turn all nodes into a JX property checkbox now correctly updates Model joint property container layer
- Updated translations


BluffTitler 16.6.6.0
- Export as model. Learn more
- Completely revised installer templates!
- When attaching a layer, the attached layer now becomes the active layer
- Glow maps accessible in the MEDIA > Change texture... dialog
- MEDIA > Change model... dialog has 3 new checkboxes: Translation, Rotation and Scale. This controls which aspects of the animation are imported.
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Physically based rendering (PBR)
- Soft shadows
- Support for STL models
- Emoji 15.0
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 1 new style in robotic arm layer: Inverse kinematics, no rotation
- 1 new style in sketch layer: Escalator
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 2 new properties in model layer: Glow & Joint explosion
- 1 new property in sketch layer: Escalator speed
- 6 new effects: Camera/CameraVerticalFog, ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- Number of textures per layer increased from 4 to 5
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models with lines are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Bugfix: sorting problem sketch layer fixed
- Bugfix: animating the Writer property when using the Pen size progression property in the sketch layer now works as expected
- Bugfix: Specularity property mirror layer is now visible when using PBR effect
- Bugfix: changing Turn all nodes into a JX property checkbox now correctly updates Model joint property container layer
- Updated translations


BluffTitler 16.5.0.7
- Completely revised installer templates
- When attaching a layer, the attached layer now becomes the active layer
- Glow maps accessible in the MEDIA > Change texture... dialog.
- MEDIA > Change model... dialog has 3 new checkboxes: Translation, Rotation and Scale. This controls which aspects of the animation are imported.
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Physically based rendering (PBR)
- Soft shadows
- Support for STL models
- Emoji 15.0
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 1 new style in robotic arm layer: Inverse kinematics, no rotation
- 1 new style in sketch layer: Escalator
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 2 new properties in model layer: Glow & Joint explosion
- 1 new property in sketch layer: Escalator speed
- 6 new effects: Camera/CameraVerticalFog, ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- Number of textures per layer increased from 4 to 5
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models with lines are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Bugfix: sorting problem sketch layer fixed
- Bugfix: animating the Writer property when using the Pen size progression property in the sketch layer now works as expected
- Bugfix: Specularity property mirror layer is now visible when using PBR effect
- Bugfix: changing Turn all nodes into a JX property checkbox now correctly updates Model joint property container layer
- Updated translations


BluffTitler 16.5.0.6
- Completely revised installer templates


BluffTitler 16.5.0.5
- When attaching a layer, the attached layer now becomes the active layer
- Glow maps accessible in the MEDIA > Change texture... dialog
- MEDIA > Change model... dialog has 3 new checkboxes: Translation, Rotation and Scale. This controls which aspects of the animation are imported.
- Support for STL models
- Emoji 15.0


BluffTitler 16.5.0.4
- Completely revised installer templates
- When attaching a layer, the attached layer now becomes the active layer
- Glow maps accessible in the MEDIA > Change texture... dialog.
- MEDIA > Change model... dialog has 3 new checkboxes: Translation, Rotation and Scale. This controls which aspects of the animation are imported.
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Physically based rendering (PBR)
- Soft shadows
- Support for STL models
- Emoji 15.0
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 1 new style in robotic arm layer: Inverse kinematics, no rotation
- 1 new style in sketch layer: Escalator
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 2 new properties in model layer: Glow & Joint explosion
- 1 new property in sketch layer: Escalator speed
- 5 new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- Number of textures per layer increased from 4 to 5
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models with lines are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Bugfix: sorting problem sketch layer fixed
- Bugfix: animating the Writer property when using the Pen size progression property in the sketch layer now works as expected
- Bugfix: Specularity property mirror layer is now visible when using PBR effect
- Bugfix: changing Turn all nodes into a JX property checkbox now correctly updates Model joint property container layer
- Updated translations


BluffTitler 16.5.0.3
- Completely revised installer templates!
- When attaching a layer, the attached layer now becomes the active layer
- Glow maps accessible in the MEDIA > Change texture... dialog.
- MEDIA > Change model... dialog has 3 new checkboxes: Translation, Rotation and Scale. This controls which aspects of the animation are imported.
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Physically based rendering (PBR)
- Soft shadows
- Support for STL models
- Emoji 15.0
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 1 new style in robotic arm layer: Inverse kinematics, no rotation
- 1 new style in sketch layer: Escalator
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 2 new properties in model layer: Glow & Joint explosion
- 1 new property in sketch layer: Escalator speed
- 5 new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- Number of textures per layer increased from 4 to 5
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models with lines are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Bugfix: sorting problem sketch layer fixed
- Bugfix: animating the Writer property when using the Pen size progression property in the sketch layer now works as expected
- Bugfix: Specularity property mirror layer is now visible when using PBR effect
- Bugfix: changing Turn all nodes into a JX property checkbox now correctly updates Model joint property container layer
- Updated translations


BluffTitler 16.5.0.2
- Completely revised installer templates
- When attaching a layer, the attached layer now becomes the active layer
- Glow maps accessible in the MEDIA > Change texture... dialog
- MEDIA > Change model... dialog has 3 new checkboxes: Translation, Rotation and Scale. This controls which aspects of the animation are imported
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Physically based rendering (PBR)
- Soft shadows
- Support for STL models
- Emoji 15.0
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 1 new style in robotic arm layer: Inverse kinematics, no rotation
- 1 new style in sketch layer: Escalator
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 2 new properties in model layer: Glow & Joint explosion
- 1 new property in sketch layer: Escalator speed
- 5 new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- Number of textures per layer increased from 4 to 5
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer

Fixed:
- GLB models using colour-per-vertex are now correctly loaded
- GLB models with lines are now correctly loaded
- GLB models without index buffers are now correctly loaded
- sorting problem sketch layer fixed
- animating the Writer property when using the Pen size progression property in the sketch layer now works as expected
- Specularity property mirror layer is now visible when using PBR effect
- changing Turn all nodes into a JX property checkbox now correctly updates Model joint property container layer
- Updated translations


BluffTitler 16.5.0.1
- Completely revised installer templates
- When attaching a layer, the attached layer now becomes the active layer
- Glow maps accessible in the MEDIA > Change texture... dialog.
- MEDIA > Change model... dialog has 3 new checkboxes: Translation, Rotation and Scale. This controls which aspects of the animation are imported.
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending
- Physically based rendering (PBR)
- Soft shadows
- Support for STL models
- Emoji 15.0
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 1 new style in robotic arm layer: Inverse kinematics, no rotation
- 1 new style in sketch layer: Escalator
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 2 new properties in model layer: Glow & Joint explosion
- 1 new property in sketch layer: Escalator speed
- 5 new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- Number of textures per layer increased from 4 to 5
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models with lines are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Bugfix: sorting problem sketch layer fixed
- Bugfix: animating the Writer property when using the Pen size progression property in the sketch layer now works as expected
- Bugfix: Specularity property mirror layer is now visible when using PBR effect
- Bugfix: changing Turn all nodes into a JX property checkbox now correctly updates Model joint property container layer
- Updated translations


BluffTitler 16.5.0.0
- Completely revised installer templates
- Glow maps accessible in the MEDIA > Change texture... dialog
- MEDIA > Change model... dialog has 3 new checkboxes: Translation, Rotation and Scale. This controls which aspects of the animation are imported.
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Physically based rendering (PBR)
- Soft shadows
- Support for STL models
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 1 new style in sketch layer: Escalator
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 2 new properties in model layer: Glow & Joint explosion
- 1 new property in sketch layer: Escalator speed
- 5 new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- Number of textures per layer increased from 4 to 5
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models with lines are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Updated translations


BluffTitler 16.4.0.3
- Completely revised installer templates
- Glow maps accessible in the MEDIA > Change texture... dialog
- MEDIA > Change model... dialog has 3 new checkboxes: Translation, Rotation and Scale. This controls which aspects of the animation are imported.
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Physically based rendering (PBR)
- Soft shadows
- Support for STL models
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 1 new style in sketch layer: Escalator
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 2 new properties in model layer: Glow & Joint explosion
- 1 new property in sketch layer: Escalator speed
- 5 new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- Number of textures per layer increased from 4 to 5
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models with lines are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Updated translations


BluffTitler 16.4.0.2
- Completely revised installer templates
- Glow maps accessible in the MEDIA > Change texture... dialog
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Physically based rendering (PBR)
- Soft shadows
- Support for STL models
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 1 new style in sketch layer: Escalator
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 2 new properties in model layer: Glow & Joint explosion
- 1 new property in sketch layer: Escalator speed
- 5 new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- Number of textures per layer increased from 4 to 5
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models with lines are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Updated translations


BluffTitler 16.4.0.1
- Completely revised installer templates
- Glow maps accessible in the MEDIA > Change texture... dialog
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Physically based rendering (PBR)
- Soft shadows
- Support for STL models
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 1 new style in sketch layer: Escalator
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 2 new properties in model layer: Glow & Joint explosion
- 1 new property in sketch layer: Escalator speed
- 5 new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- Number of textures per layer increased from 4 to 5
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models with lines are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Updated translations


BluffTitler 16.4.0.0
- Completely revised installer templates
- Glow maps accessible in the MEDIA > Change texture... dialog
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Physically based rendering (PBR)
- Soft shadows
- Support for STL models
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 1 new style in sketch layer: Escalator
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 2 new properties in model layer: Glow & Joint explosion
- 1 new property in sketch layer: Escalator speed
- 5 new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- Number of textures per layer increased from 4 to 5
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models with lines are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Updated translations


BluffTitler 16.3.1.2
- Completely revised installer templates
- Support for STL models
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Physically based rendering (PBR)
- Soft shadows
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 1 new style in sketch layer: Escalator
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 2 new properties in model layer: Glow & Joint explosion
- 1 new property in sketch layer: Escalator speed
- 5 new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models with lines are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Updated translations


BluffTitler 16.3.1.1
- Completely revised installer templates
- Support for STL models
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Physically based rendering (PBR)
- Soft shadows
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 1 new style in sketch layer: Escalator
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 2 new properties in model layer: Glow & Joint explosion
- 1 new property in sketch layer: Escalator speed
- 5 new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models with lines are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Updated translations


BluffTitler 16.3.1.0
- Completely revised installer templates!
- Support for STL models
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Physically based rendering (PBR)
- Soft shadows
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 1 new style in sketch layer: Escalator
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 2 new properties in model layer: Glow & Joint explosion
- 1 new property in sketch layer: Escalator speed
- 5 new effects: ProceduralTextures/Sinus, Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models with lines are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Updated translations


BluffTitler 16.3.0.3
- Completely revised installer templates!
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Physically based rendering (PBR)
- Soft shadows
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 1 new style in sketch layer: Escalator
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 2 new properties in model layer: Glow & Joint explosion
- 1 new property in sketch layer: Escalator speed
- 4 new effects: Filters/Crop, Filters/RoundCorners, Special/ShadowOnSkybox & Special/DepthOnly
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer

Fixed:
- GLB models using colour-per-vertex are now correctly loaded
- GLB models with lines are now correctly loaded
- GLB models without index buffers are now correctly loaded
- Updated translations


BluffTitler 16.3.0.2
- Completely revised installer templates!
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Physically based rendering (PBR)
- Soft shadows
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 1 new style in sketch layer: Escalator
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 2 new properties in model layer: Glow & Joint explosion
- 1 new property in sketch layer: Escalator speed
- 3 new effects: Filters/Crop, Filters/RoundCorners & Special/ShadowOnSkybox
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer

Fixed:
- GLB models using colour-per-vertex are now correctly loaded
- GLB models with lines are now correctly loaded
- GLB models without index buffers are now correctly loaded
- Updated translations


BluffTitler 16.3.0.1
- Completely revised installer templates
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Physically based rendering (PBR)
- Soft shadows
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 1 new property in model layer: Glow
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- 3 new effects: Filters/Crop, Filters/RoundCorners & Special/ShadowOnSkybox
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Updated translations


BluffTitler 16.3.0.0
- Completely revised installer templates
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Physically based rendering (PBR)
- Soft shadows
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 1 new property in model layer: Glow
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- 3 new effects: Filters/Crop, Filters/RoundCorners & Special/ShadowOnSkybox
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Updated translations


BluffTitler 16.2.0.3
- Physically based rendering (PBR)
- Soft shadows
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 1 new property in model layer: Glow
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- 3 new effects: Filters/Crop, Filters/RoundCorners & Special/ShadowOnSkybox
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Updated translations


BluffTitler 16.2.0.2
- Physically based rendering (PBR)
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 1 new property in model layer: Glow
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- 2 new effects: Filters/Crop & Filters/RoundCorners
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Updated translations


BluffTitler 16.2.0.1
- Physically based rendering (PBR)
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 1 new property in model layer: Glow
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- 2 new effects: Filters/Crop & Filters/RoundCorners
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Updated translations


BluffTitler 16.2.0.0
- Physically based rendering (PBR)
- Support for GLB models with ambient occlusion maps
- Support for GLB models with roughness maps
- Support for GLB models with metalness maps
- Support for GLB models with glow maps
- Support for GLB models with animated morph targets
- Scale model joints with SX properties
- Animation blending. Learn more
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 1 new property in model layer: Glow
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- 2 new effects: Filters/Crop & Filters/RoundCorners
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded
- Updated translations


BluffTitler 16.1.0.6
- Updated translations
- Scale model joints with SX properties
- Support for GLB models with glow maps
- Support for GLB models with ambient occlusion maps
- Support for GLB models with metallic maps
- Support for GLB models with animated morph targets
- Animation blending. Learn more
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 1 new property in model layer: Glow
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- 2 new effects: Filters/Crop & Filters/RoundCorners
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- FX Alpha test property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to improve the rendering of 3D models using transparent textures
- FX Double sided property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to fix single sided faces of 3D models
- FX Ignore metallic map property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to reflection map the whole 3D model
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded


BluffTitler 16.1.0.5
- Updated translations
- Scale model joints with SX properties
- Support for GLB models with glow maps
- Support for GLB models with ambient occlusion maps
- Support for GLB models with metallic maps
- Support for GLB models with animated morph targets
- Animation blending. Learn more
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 1 new property in model layer: Glow
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- 2 new effects: Filters/Crop & Filters/RoundCorners
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- FX Alpha test property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to improve the rendering of 3D models using transparent textures
- FX Double sided property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to fix single sided faces of 3D models
- FX Ignore metallic map property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to reflection map the whole 3D model
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded


BluffTitler 16.1.0.4
- Updated translations
- Scale model joints with SX properties
- Support for GLB models with glow maps
- Support for GLB models with ambient occlusion maps
- Support for GLB models with metallic maps
- Support for GLB models with animated morph targets
- Animation blending. Learn more
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 1 new property in model layer: Glow
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- 2 new effects: Filters/Crop & Filters/RoundCorners
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- FX Alpha test property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to improve the rendering of 3D models using transparent textures
- FX Double sided property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to fix single sided faces of 3D models
- FX Ignore metallic map property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to reflection map the whole 3D model
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded


BluffTitler 16.1.0.2
- Updated translations
- Scale model joints with SX properties
- Support for GLB models with glow maps
- Support for GLB models with ambient occlusion maps
- Support for GLB models with metallic maps
- Support for GLB models with animated morph targets
- Animation blending. Learn more
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 1 new property in model layer: Glow
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- 1 new effect: Filters/Crop
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- FX Alpha test property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to improve the rendering of 3D models using transparent textures
- FX Double sided property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to fix single sided faces of 3D models
- FX Ignore metallic map property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to reflection map the whole 3D model
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded


BluffTitler 16.1.0.1
- Updated translations
- Scale model joints with SX properties
- Support for GLB models with glow maps
- Support for GLB models with ambient occlusion maps
- Support for GLB models with metallic maps
- Support for GLB models with animated morph targets
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 1 new property in model layer: Glow
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- 1 new effect: Filters/Crop
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- FX Alpha test property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to improve the rendering of 3D models using transparent textures
- FX Double sided property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to fix single sided faces of 3D models
- FX Ignore metallic map property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to reflection map the whole 3D model
- Unpack the GLB textures by right clicking on the GLB file and choosing Extract textures...
- now renders all child layers when the active layer is a container layer
- Bugfix: GLB models using colour-per-vertex are now correctly loaded
- Bugfix: GLB models without index buffers are now correctly loaded


BluffTitler 16.1.0.0
- Updated translations
- Scale model joints with SX properties
- Support for GLB models with glow maps
- Support for GLB models with ambient occlusion maps
- Support for GLB models with metallic maps
- Support for GLB models with animated morph targets
- Glow icon on model thumbnails in file dialog
- Glow checkbox in Layer > Active layer properties... dialog to make the whole layer glow
- 3 new properties in camera layer: Glow intensity, Glow range & Glow colour
- 1 new property in model layer: Glow
- 2 new special URLs in MEDIA > Change texture... dialog: glowmap & prevframe
- 1 new effect: Filters/Crop
- Number of textures per layer increased from 3 to 4
- Model textures are now rendered as thumbnails in the MEDIA > Change texture... dialog
- Possibility to clear model texture. Learn more
- FX Alpha test property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to improve the rendering of 3D models using transparent textures
- FX Double sided property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to fix single sided faces of 3D models
- FX Ignore metallic map property in the AdvancedMaterials/ColourmapNormalmapCubemap effect. This can be used to reflection map the whole 3D model
- Unpack the GLB textures by right clicking on the GLB fi