A modern, open source 3D model editor for Minecraft mods!

Blockbench

Blockbench 4.11.2

  -  161 MB  -  Open Source

Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system.

Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of Blockbench 4.11.2.


For those interested in downloading the most recent release of Blockbench or reading our review, simply click here.


All old versions distributed on our website are completely virus-free and available for download at no cost.


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  • Blockbench 4.11.2 Screenshots

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    Blockbench 4.11.2 Screenshot 1
  • Blockbench 4.11.2 Screenshot 2
  • Blockbench 4.11.2 Screenshot 3
  • Blockbench 4.11.2 Screenshot 4
  • Blockbench 4.11.2 Screenshot 5

What's new in this version:

Changed:
- Added description for using numeration in multi rename
- Update message about small box UV faces to mention per-element UV
- Added support for zombie skin model for Minecraft: Java Edition
- Added support for villager skin model for Minecraft: Java Edition

Fixed:
- Fixed UV size issue when importing texture
- Fixed #2537 Flipbook editor frame selection issue
- Fixed #2536 Ground display position doesn't reset after using fox reference model
- Make Reset Layout show hidden sidebars
- Move Reset Layout from the developer submenu directly to Help
- Added bedrock display reference option to main menu since it is not available in the toolbar
- Fixed incorrect mobile icon for the "Timeline" bar menu
- Fixed multiple loop cuts not working on single edges
- Warning message for broken advanced screenshots due to too high resolution
- Fixed #2515 Selection tool's "same color" interesect operation behaves like add to selection
- Fixed #2520 cubes in OBJ export have offset compared to meshes
- Fixed 2D editor displaying uv size texture stretch in paint mode
- Fix empty layers when editing a texture with layers in new tab
- Fixed extruding vertex doing face instead when face was selected in UV editor
- Ask for file type when opening file on android (workaround for #2522)
- Fixed #2510 Incorrect gltf texture export when embedding is off
- Fixed #2516 mirror modeling hierarchy issues
- Fixed pixel on blank texture where the brightness was slightly off
- Fixed settings in plugin page using profiles from settings dialog
- Fixed plugin details pages not scrolling correctly
- Fixed issue with plugin panels not initializing
- Fixed timeline rect selection getting stuck after taking a screenshot
- Fixed #2507 num slider arrow pixel offset
- Fixed #2513 null vertex keys import error