A modern, open source 3D model editor for Minecraft mods!

Blockbench

Blockbench 4.6.5

  -  146 MB  -  Open Source

Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system.

Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of Blockbench 4.6.5.


For those interested in downloading the most recent release of Blockbench or reading our review, simply click here.


All old versions distributed on our website are completely virus-free and available for download at no cost.


We would love to hear from you

If you have any questions or ideas that you want to share with us - head over to our Contact page and let us know. We value your feedback!

  • Blockbench 4.6.5 Screenshots

    The images below have been resized. Click on them to view the screenshots in full size.

    Blockbench 4.6.5 Screenshot 1
  • Blockbench 4.6.5 Screenshot 2
  • Blockbench 4.6.5 Screenshot 3
  • Blockbench 4.6.5 Screenshot 4
  • Blockbench 4.6.5 Screenshot 5

What's new in this version:

Changed:
- Update UV mode description in project settings
- Allow placeholder string in Property API
- New language: Ukrainian - thanks to Moonka et al on POEditor

Fixed:
- issue when creating new display presets
- Undo+save does not track mesh seams
- "Deactivate Size Limit" setting being ignored on rotate and vertex snap
- locators not importing "ignore inherited scale"
- Canceling closing save dialog still closes project
- issue with nested molang expressions, when using variable placeholders with expressions
- Transform > Scale always affecting all axes on bones
- unused form inputs affecting dialog label width
- incorrect keybinding in menu for Center on Selection
- interpolation between linear and step keyframe
- line numbers in CSS editor
- Occasional issue when converting cubes to meshes
- issue with UV editor not syncing correctly after duplicating an element
- texture from memory only being applied to north face on bedrock block models