A modern, open source 3D model editor for Minecraft mods!

Blockbench

Blockbench 4.4.0

  -  135 MB  -  Open Source

Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system.

Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of Blockbench 4.4.0.


For those interested in downloading the most recent release of Blockbench or reading our review, simply click here.


All old versions distributed on our website are completely virus-free and available for download at no cost.


We would love to hear from you

If you have any questions or ideas that you want to share with us - head over to our Contact page and let us know. We value your feedback!

  • Blockbench 4.4.0 Screenshots

    The images below have been resized. Click on them to view the screenshots in full size.

    Blockbench 4.4.0 Screenshot 1
  • Blockbench 4.4.0 Screenshot 2
  • Blockbench 4.4.0 Screenshot 3
  • Blockbench 4.4.0 Screenshot 4
  • Blockbench 4.4.0 Screenshot 5

What's new in this version:

Brush Updates:
- Added Copy Brush
- Added square brush shape
- Added default brush presets for pixel and smooth brush
- Added custom brush presets
- Improved brush line tool accuracy
- Use smoother equation to calculate smooth brush falloff
- Added brush blend modes
- Added advanced mirror painting options, to mirror in local space or on the Z axis
- Added option to mirror paint strokes to each frame of an animated texture
- Added Brush API to create custom brushes via plugin
- Improved brush stroke of smooth brushes
- Added a setting to only allow painting with stylus, and use mouse/touch only for navigation
- Brushes and brush lines now work across entire mesh UV islands, rather than individual faces

Image Editing:
- Added image import menu, with options for texture, background or direct editing
- Added 2D image editing mode- Added options to select rectangle selection snapping mode, set the default to the Photoshop-like option based on the result of a community poll.

Validator:
- Added live validator, that will display common issues with your project directly while modeling. Warnings and errors will be displayed in the status bar.
- Added validator checks for common configuration issues with smooth keyframes
- Added validator check for invalid texture names
- Added validator warning for cubes outside size restriction
- Added validation for smooth keyframes in Hold animations
- Errors for common Molang syntax issues

QoL Features:
- Models can now remember loaded textures and animations, and will load them when importing the model
- Added option to copy and paste coordinate vectors by right clicking
- Added option to reveal file in explorer when right clicking recent model on start screen
- Added setting to set a default for uniform scale keyframes
- Added setting to set a default size for cubes
- Improved automatic name recognition and flipping on numbered groups
- Added scroll bar for color palette on mobile
- Shape Tool will now display shape sizes in status bar
- Auto select current pixel density in UV template generator
- Improved Apply Display Preset menu
- Add option to cancel GIF processing in status bar context menu

Other Changes:
- Group pivot points are now compatible with vertex snap
- Added option in mesh primitive generator to generate with axis-aligned sides
- New reference zombie and armor stand texture in Display mode
- Front/Side light option in display mode once again display in the preview
- Added option to bring affected animators into the timeline when using Flip Animation
- Made resize tool scale keyframes on selected axis even if uniform
- Move mesh loop cuts in units instead of percentage
- Added bedrock block size restrictions
- Cleaner way to display beta version in about dialog
- Increased minimum image zoom in Image format

Accessibility:
- Increase scrollbar width on mobile
- Added back button support on Android
- Closes active dialog or menu of possible
- If not, acts as an undo button
- Overrides default of closing PWA without asking to save
- Auto-select contrast theme if high contrast mode is detected on Windows

API Features:
- Added brush option for tools
- Allow dynamic root structure lists in menus
- Added custom cube size limiter API
- Added side_menu property for actions
- Added commands option in message boxes
- Added event hooks for (un-)selecting preview scenes
- Added event hooks for constructing and deleting formats

Fixed:
- Fixed an issue where the program would update to outdated beta versions
- Fixed multiple update icons appearing when reloading app after downloading an update
- Fixed find/replace not affecting keyframe values that are 0
- Fixed previews in image edit dialogs not updating
- Fixed issue with dragging keyframes on touch screens
- Fixed error with exporting Collada animation with query.anim_time
- Fixed message appearing when navigating viewport while using copy paste tool
- Creating keyframe column resets marker color on existing keyframes
- Fixed changeFormValues on dialog ot updating file input visually
- Fixed pivot tool not selecting faces
- Fix multiple update messages when reloading app
- Fixed issue where texture in UV editor would not stretch correctly while painting
- Fixed missing translations for brush shape
- Fixed #1537 Mirror Painting not working
- Fixed potential issue with clicking some links in custom UIs
- Fixed issue with updating select inputs in dialog forms
- Fixed default transform behavior of custom element types
- Fixed #1534 Flip Animation is missing starting keyframe
- Fixed #1543 Windows high contrast mode overrides UI colors
- Fixed #1541 Animation Length slider does not update
- Fixed #1427 Shifting UI when pressing PageUp/Down
- Fixed uniform keyframe scaling being slow
- Fixed painting grid not updating when exploding model
- Fixed tooltip in texture generator dialog
- Fixed wrong keybinding label in status bar on Mac
- Fixed #1529 Brush stroke not connected between mesh faces
- Fixed issue with stylus pressure and brush opacity